Ride and explore
Arcade and realistic bike modes, jumps, boosts, hills, lake swimming, spare bikes, and streets based on Atlanta.
Worldwide Mac beta · September 2026
Ride Atlanta. Find the phone. Beat the clock.
Ellison dropped his phone playing frisbee in Piedmont Park. Find it, survive Atlanta’s most popular bike path, and reach Morgan at 98 Estoria before the clock runs out.

Worldwide public beta
The WebExperts.com company site serves U.S. traffic. This AI Lab page gives players worldwide a direct path to the same Mac beta.
Answer four questions and verify the six-digit code sent to your email. The gameplay trailer, full photo set, and TestFlight download unlock after verification.
The experiment
97development buildsSeptember 2026This experimental indie game started when a Web Experts client wanted to explore 3D rendering for buildings. That led to a slightly harebrained question: how far could we push a frontier model and Unreal Engine before GTA VI arrived?
The result has been described as the 1980s Paperboy game meeting GTA on Atlanta’s most popular bike path.
We digitized the full path, Piedmont Park, and key parts of Midtown into one connected Unreal Engine world. This beta makes the route playable from Midtown through Piedmont Park to Krog Street Tunnel. Later builds will open more of the route already mapped.
The first 97 builds came from an intense four-plus-day sprint with GPT-6 Astra running at high speed: a little over one billion AI tokens processed during development, plus five usage resets, while studying the map, testing the route, and turning it into gameplay.
What you can play
Arcade and realistic bike modes, jumps, boosts, hills, lake swimming, spare bikes, and streets based on Atlanta.
Pedestrians, scooters, zombies, drones, police, potholes, traffic, dogs, and strange encounters change each run.
Report confusing controls, crashes, bad collisions, performance problems, and moments worth keeping.
Map data → Unreal Engine → game
We traced the real path network and road connections, projected them into one Unreal coordinate system, shaped terrain under the routes, and implemented the rules that make the mapped city playable.



Install through Apple